Vegeta's DBZ RPG

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Rules
How to play
How to join
Training/Sparring
Sample battle
Characters
Attacks
Abilities
Banners and button
Members


Goku's Training Shop
Vegeta's armory
Trunks' weaponry
Capsule Corp
Dende's shop
Ordering stuff


Teams
Locations
Training and fighting rooms
Message Board
Master's room
Status page
Quests
Fights
Henchmen
Tournament


Self training
Gravity training
Master training
Room of Spirit and Time
Sparring
Learning


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Trunks' weaponery (Planet Vegeta South location)

All weapons can be broken in battle

Long sword-sword which adds Pl 700. Height Requirement : 4 ft. 2 000 credits

Zed Sword-sword which adds Pl 10 000. Height Requirement : 4 ft.  5 000 credits

Power pole-staff which adds Pl 600. Staff can extend to an incredible lenght. Requires 2 hands to be used. Height Requirement : 5 ft 5 000 credits

Katana-samourai sword (like Yajirobe's) which adds Pl 750. Requires 2 hands to be used Height Requirement : 4½ ft. 2 500 credits

Bo-normal staff which adds Pl 500. Height Requirement : 5 ft 700 credits

Boken-woden sword which adds Pl 400. Can be used to spar. Height Requirement : 4 ft 600 credits

Blaster-blaster that the Henchmen's of Freeza had in their hands, which adds 500 Pl.  700 credits

Hope sword-this is the thrusty sword that Future Trunks always carries with him. It adds 900 Pl. Height Requirement : 4 ft 2 500 credits

Short Sword-a basic sword that can be carried by small people. 1 000 credits

Battle Axe-a big axe that needs two hands to be used. Adds 1 000. Height Requirement : 5'10 ft 2 800 credits

Bow-a weapons used to throw arrows at the enemy. Requires 2 hands to use. Adds 100. 200 credits

Dagger-a small weapon that can almost fit in a pocket and that is quick to use. Adds 100. 300 credits.

Flail-a weapon with a chain and a ball to the chain's extremity. Adds 800. Height Requirement : 4 ft 1 500 credits

Throwing Axe-a small axe that is light enough to be thrown. Adds 300. 500 credits

Mace-a short staff with a ball on its extremity. Adds 500. Height Requirement : 4 ft 800 credits

Pike-a long staff with a spiky end. Adds 1 000. Doubles the damage when used in a charge. Requires 2 hands to be used. Height Requirement : 4 ft 2 500 credits

Bastard Sword-big sword that must be used with 2 hands to be at full potential. Adds 1 200. Height Requirement : 5 ft 3 000 credits

Claymore-another big sword that needs 2 hands to be used. Adds 1 300. Height Requirement : 5'6'' ft 3 200 credits

Two-Handed Sword-a really huge sword that, like the name says, you need to use with both hands. Adds 2 000. Height Requirement : 5'8'' ft 5 000 credits

Buster Sword-a really huge and broad sword that requires 2 hands to be used. Adds 5 000 Pl. Height Requirement : 5'10'' ft 10 000 credits

Warhammer-some kind of a more cleaver version of a mace, that looks like a hammer. Adds 500. Height Requirement : 4 ft 900 credits

Claws-some kind of glove that you can put in your hands that will increase the damage on punches, if you manage to hit with the claws. Can be used with other weapons. Adds 300. 1 000 credits

2 Edged Sword-some kind of staff with a sword blade on each extremity. Needs 2 hands to be used. Adds 1 300. Height Requirement : 5'10'' ft 3 500 credits

Handgun-this is a simple gun just like #17 uses to carry in the show. Adds 500. 1 500 credits