Vegeta's DBZ RPG

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Rules
How to play
How to join
Training/Sparring
Sample battle
Characters
Attacks
Abilities
Banners and button
Members


Goku's Training Shop
Vegeta's armory
Trunks' weaponry
Capsule Corp
Dende's shop
Ordering stuff


Teams
Locations
Training and fighting rooms
Message Board
Master's room
Status page
Quests
Fights
Henchmen
Tournament


Self training
Gravity training
Master training
Room of Spirit and Time
Sparring
Learning


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Master's Room

Here you will be able to learn a few techniques from different masters. The time indicated beside the technique is the time required to learn the technique. YOU CANNOT TRAIN DURING THE LEARNING TIME. IF YOU DO, IT IS CONSIDERED AS CHEATING.

Self thaught techniques

Since some techniques are really useful or necessary (such as Ki control), you may learn those techniques without the help of a master. Know that it is a bit longer to learn by yourself than to get the training from a master. Also, the self-taught techniques include the techniques that are listed under your name on the attack page.

Ki control (5 days) allows to use Ki based atatcks
Fly (4 days) allows to remove one day to the travel time on a planet. MUST KNOW KI CONTROL TO LEARN
Multiple Ki blasts (6 days) Pl 150
Kikou Ha (5 days) Pl 100

Master Roshi (must be on Earth South location)

Kamehameha (1 week) Pl 300
Chou Kamehameha (1 week, 3 days) Pl 400
Solar Flare (6 days) Stuns opponent for 2 rounds
Kikou Ha (3 days) Pl 100
Super Ki blast (5 days) Pl 150
Power Punch (4 days) Pl 80
Power Kick (4 days) Pl 80
Energy Dan (1 week) Pl 275
Galactica Donut (2 weeks) Immbolizes oponent Pl 100
Zanzouken (12 days) Leaves after images when fighting

Vekuditz (must be on Planet Vegeta East location)

Bang Attack (4 days) Pl 200
Big Bang Attack (1 week 1 day) Pl 350
Shyougeki Ha (1 week) Pl 300
Two Finger Shot (4 days) Pl 200
Fly (2 days) allows to remove one day to the travel time on a planet. MUST KNOW KI CONTROL TO LEARN
Ring Jyuu no Energy Ball (1 week 6 days) immobilizes the oponent (Pl 150)

Prince Fresh (must be on Planet Freeza West location)

Kienzan (1 week 3 days) Pl 350
Yubisaki kara Renzoku Kikou Ha (1 week 2 days) Pl 300
Imprisonment Ball (1 week 1 day) Pl 300
Yubisaki kara no Shyougeki Ha (6 days) Pl 250

Kami (must be on Earth North location)

Masenko (6 days) Pl 180
Fly (2 days) allows to remove one day to the travel time on a planet. MUST KNOW KI CONTROL TO LEARN
Renzokou Kikou Ha (1 week) Pl 200
Special Beam Cannon (1 week 3 days) Pl 350
Fusion dance (3 weeks) allows 2 Sayai-jins to fuse temporarly.
Kakusan Yuudou Kikou Ha (1 week 6 days) Pl 400
Super Ghost Kamikaze Attack (10 days) Pl 250

King Kai (must be dead, on King Kai's planet)

Kaioken (3 weeks) x1, +1 000 Pl must be at Pl 500 to use the first level of Kaioken, doubles for each other levels
Genki Dama (2 weeks 1 day) Pl 1 000, does a lot more of damage on those evil of heart

Guru (must be on Namek East location)

Healing Touch (6 days) can heal
Regeneration (1 week 4 days) can grow any missing part of the body
Sense (15 days) allows the user to know what is happening somewhere else and to use telepathy
Telepathy (4 days) Ability to talk to someone else by his mind

Grand Kai (must be dead, on the Grand Kai's planet)

Kaioken (2 weeks) x1, +1 000 Pl must be at Pl 500 to use the first level of Kaioken, doubles for each other levels
Genki Dama (1 week 1 day) Pl 1 000
Super Kaioken (3 weeks) Doubles all the stats. Can be used while you are a Super Sayai-jin. MUST KNOW KAIOKEN, must be at least Kaioken times 10 to use
Super Genki Dama (3 weeks) Pl 50 000 MUST KNOW GENKI DAMA, does a lot more of damage on those evil of heart
Instant Translocation (7 weeks) Transports you to anywhere in the universe instantly

Auron (who knows where he might be....)

Long and Short Swords (and similar weapons) Mastership
Two-handed Weapons Mastership
Ranged Weapons Mastership
Short Weapons Mastership
Thrown Weapons Mastership
Blasters Mastership
Daggers and Knives Mastership
Claws Mastership

Dende

Long and Short Swords (and similar weapons) Mastership
Short Weapons Mastership

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Daggers and Knives Mastership
Thrown Weapons Mastership

Kakarot

Blasters Mastership
Ranged Weapons Mastership

Frank

Two-handed Weapons Mastership
Claws Mastership